This was the first time this was done and the next ten articles or so in the series are, in my opinion, probably the best sequence of articles WD ever published on the subject. The Great Imperial Dragon, rules and fluff page 31 Ĭolour miniature showcase for skeletons and fighters page 48 and 49Īdditionally, the 'Eavy Metal article in this issue begins the first serious attempt to communicate with readers about how best to paint miniatures. Of interest to retro Warhammer player (and these rules are for 2nd edition mind, though are easily used in 3rd) are the following. Those of you not old enough to recall, WD was still primarily known as being a 'Roleplaying Mag' rather than a Games Workshop vehicle, and the majority of the articles reflect this. The previous issue had kicked things off with a range of interesting articles.
Los Lobos were at number one with ' La Bamba' and were followed shortly by Madonna with ' 'Who's that Girl?' Film releases at the cinema included 'The Living Daylights' 'The Lost Boys', 'The Lost Boys' and 'RoboCop' Sylvester McCoy was about to set sail in the TARDIS as Doctor Who and kids TV was still very much locked in the Broom Cupboard.Īt the time of publication, White Dwarf was celebrating its 10 year anniversary.
Renowned hobbyist Matt Davies shows off his Osgiliath display board and shows us how to make invasion rafts.If you were buying this fresh from the newsagents on day of publication, you may well have been considering the impact of the Single European Act on the UK, reading about the execution of serial killer, and cannibal, Vladimir Nikolayev in the Soviet Union or listening to Guns and Roses' classic, Appetite for Destruction on your recently invented Walkman or Ghettoblaster Lyle, Matt, Jonathan and Dan continue their quests to dominate the Bloodwind Spoil. Will honour or treachery prevail?ĭave’s flexing his gaming muscles once more to talk about the tactics of Flex warbands and how to get the most out of them. The Legio Praesagius takes on the Legio Infernus in a desperate fight to the death in this huge Adeptus Titanicus game. The fifth part in this Sisters of Battle serialised novel written by James Swallow. In part three in our series about creating a Space Marine Chapter, we look at the organisation of the fledgling Tome Keepers – White Dwarf’s very own Chapter. In this short story, the Sisters of Battle come face to face with the Necron threat and find their faith sorely tested.Ī stunning Sons of Horus army painted by Golden Demon winner Simon Elsen.įollowing the opening of the Great Rift, many horrors have been unleashed upon the galaxy. About Warhammer 40,000 that is, not arson. Robin answers some of your most burning questions. In the concluding part to our Hallost campaign, who will rule the Dreadscape? Warcry maestro Sam Pearson has taken over Rules of Engagement to talk about making and breaking rules, and when to house rule.
Painting while bouncing is not a guarantee of results. New background and rules for the most ambitious Squigalanche of them all – grot players will be over da moon with this!Ĭheck out Classic and Contrast painting guides for Squig Hoppers, to both Battle and Parade Ready Standards. We chat about the games we’ve played and the models we’ve painted. The Great Conspirator also blesses us with painting guides for his daemonic minions. The Architect of Fate brings much knowledge in the shape of conversions and painting advice. Nick Horth hosts this month’s column in which he talks about the importance of victory and defeat. Letters, painting advice and loads of beautifully painted miniatures can be found in this issue’s Contact. Here’s what you can look forward to in August’s issue: White Dwarf is Games Workshop's premium Warhammer magazine, packed with amazing content each month such as new rules and background, short stories, regular columns, special guests and more.